Due to the length of the sessions our band of merry pranksters used, most episodes will be quickly followed by the next one. At the end, you will also find a short debrief from episodes 7 and 8.
When we started this Kids on Bikes campaign, all we knew is that we each wanted to game, and we wanted to do so with a consciousness towards how character development in RPGs, can play into a bigger picture.
Last year, Brian, Josue, and Woody got to have a very enlightening discussion with Allen Turner; creator of the game Edrighor. The sound is a little off at times, but this one could not be left in the can as it is too important.
This is the 6th episode in our Cricket Falls story. Initially these were supposed to be a separate podcast, but as it felt that it fit in with the overall tenor of Rolling for Change, we figured we would shop it here first.
The backlog of episodes for Cricket Falls is pretty large, but I am working to crank out at least 1 a week. For those who missed the first episode, this was my first attempt at creating a narrative rpg. I used the Kids on Bikes system due to its rules …
This conversation between Kris and I happened back in June of 2020. We were in lockdown, wondering what would happen next. Well, what happened is Rolling for Change went silent for a while. However, now Rolling for Change is rising again.
Rolling for Change returns with the next episode of our Cricket Falls play-through. This episode was originally close to 3 hours long with debriefing, so we broke it into 2 sessions. Thank you for listening.
It has been some time since we have presented you guys with something new. We were on a brief hiatus so that yours truly (Woody) could start a new job and 2 more just to be safe. However, we will start getting those episodes out again as quickly as we …