In this episode, Brian and Woody discuss with Sean K Reynolds the Consent in Gaming document, recently released on Drive Thru RPG. Sean K Reynolds and Shanna Germain wrote this pdf to assist GMs and players alike to develop consensual games.
This time around we are talking with Joie Martin, author of free-form LARPS and founder of Drowning Moon Studios. Join Brian, Joie and Woody for a brief exploration into the world of larping and learn more about Joie’s larps at Drowning Moon.
In this episode Brian, Ginger, Suzi and Woody discuss the ways that gaming creates community and friendship. We have discussed this topic a few times in the past, but this time around its probably more personal.
In this episode we discuss the challenges of adapting play therapy and game therapy to the social milieu of evidence based practice. We also discuss games that are easily usable in building a therapeutic gaming practice. In all honesty,
In this episode we get the opportunity to hear from Jack Berkenstock about his work in the Bodhana group. Together we talk about the therapeutic use of all sorts of games, the state of gaming as a tool for therapeutic growth, and many other areas.
In 100 years, none of this will matter. At Geek Therapy we are fond of saying media matters, and it does, but it is perhaps a temporary state of being that finds meaning in those things we consume. We self identify often with what we own.
In this episode, Ginger, Brian, Suzi and Woody share their experience of Dicetower Con 2019. We discuss our favorite experiences, games played, and moments that rolled for change.
The game One Child’s Heart is a role playing game in which players take on the role of community professionals attempting to provide support to traumatized children. While this may not sound like a fun RPG to engage with,
In this episode of Rolling for Change, Brian, Ginger, Suzi and Woody discuss the nature of self talk in gaming and the role it can play in sapping our energy and bringing down our gaming experience. They also suggest ways to mitigate this experience,